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Digital Media and Learning Course Descriptions

DML - 601. Digital Media Literacy (3)

Introduction to the vocabulary, concepts, media tools and pedagogy for the effective and appropriate integration of technology into learning environments as a tool for developing literacy and 21st century knowledge processing. This course addresses the issues of institutional readiness, faculty needs and maximal student learning at a variety of levels.

DML - 615. Information Systems in Educational Management (3)

Corequisite: Ability to use any personal computer for word processing or other tasks. Examination of the uses of information in the management of educational institutions and issues administrators face in the management of information, including collection, storage, and dissemination. Focuses on integration and communications of information for decision-making. Includes an introduction to validity and reliability in tests and measurements; use of specific tools, such as school schedulers and student records; and human, technological, and legal issues in sharing information. Students will work in teams to develop "hands-on" projects.

DML - 631. Instructional Design, Curricula, and Learning Theory (3)

This course focuses on combining state-of-the-art technology with the traditional principles of curriculum design and learning theory. Working in teams, students construct a learning project environment conductive to the skills appropriate to the age of the intended learners through technology.

DML - 633. Technology and Diverse Learners (3)

This course focuses on the use of computer technology for diverse learners in the United States. Students will explore issues surrounding the use of computers to enhance learning for all students. Through critical reading, the use of software, and hands-on activities, students will study the relationship between technology and equity, the way technology is changing culture, gender equity, inclusion, and educational computing as a social practice. The class is both theoretical and practical.

DML - 634. Projects for K-7 Classrooms (3)

Technology-based (including digital multimedia) projects and lessons, suitable for grades K-7, are created and critiqued. Resource rich and resource poor learning environments are considered.

DML - 635. DML Practicum I (3)

Corequisite: DML - 636. Students are responsible for creating computer based learning activities and then leading learners through those activites. The course features cooperative planning, peer critiques, curriculum theory, and integration of technology into the curriculum. All course products by both learners and the USF students are accumulated and published on the course web site.

DML - 636. DML Practicum II (3)

Corequisite: DML - 635. This course builds upon and extends the learning of DML Practicum I.

DML - 640. Human-Technological Interface Design (3)

This course explores the fundamental principles of how to design, develop, test and evaluate user interface design using digital media tools. Addresses issues of human cognition, learning styles, ADA accessibility needs, and task analysis. Practice in the planning and selection of technology-based instruction with emphasis on the relation of theory to the creation of intentional learning environments.

DML - 641. Cybercuture: Building Online Learning Communities (3)

This course is an introduction to the concepts and theories of social computing. It explores distance and distributed learning, varied techniques to promote mentoring, reflective discourse, collegial sharing, and dissemination of information. Research in current technologies inform development of online community of student choice.

DML - 642. Media, Medium, Method (3)

Prerequisite: DML - 601. Students work in teams to apply theories of learning and principles of communication and media design to the creation of curriculum units. This course examines the use of various media and their ability to communicate the intended message in the context of learning theories and learning styles. Students explore various technologies for producing digitized sound, graphics, and video.

DML - 643. Constructivism and Technology (3)

This hands-on course covers the history of constructivism as a learning theory, constructivist teaching strategies, curriculum designs, assessment, and the appropriate uses of technology to support student-centered learning.

DML - 644. Website Design (3)

Creation and management of web pages and websites, employing current tools and incorporating a full range of multimedia resources and content.

DML - 645. Professional Development Design (3)

Students prepare and deliver computer application professional development workshop units to an audience of adults from the community. Students are responsible for all aspects of workshop delivery, including planning, invitations or publicity, logistical matters, presentation, and evaluation.

DML - 650. Digital Storytelling & Communications Media (3)

This course explores the ways in which storytelling is a constant in an ever-changing world. Technology innovations challenge educators/trainers to recondsider old models of communication to convey meaning and information. Evaluates the role of storytelling in a digital era as well as the impact of techology on individuals and cultures.

DML - 670. Issues, Trends & Research in DML (3)

Prerequisite: DML - 601. This course surveys contemporary research, issues, and trends in digital media, related learning technologies, and research paradigms, designs, and methods used in such investigations; includes practice in reviewing and critiquing published research and evaluation in the field of educational computing.

DML - 675. Planning, Leading and Evaluating with Technology (3)

Rapidly evolving communication and computer technologies can affect "school reform" directly or indirectly, intentionally or unintentionally, positively or negatively, depending on a multitude of social, economic, political, and technical issues. This course enables students to use technology to plan and evaluate instructional programs in diverse educational settings.

DML - 680. DML Field Experience/Internship (3)

Students may intern or conduct a project in a school, business, or other approved setting for a minimum of 30 hours per course unit. Approval of DML program advisor required.

DML - 691. Field Project/Thesis in Educational Technology (3)

Students complete a field-based thesis or project on an approved topic related to education which is submitted as a formal report in partial fulfillment of the requirements for the masters' degree.

DML - 697. Directed Study (1-3)

Independent, in-depth study of a specific educational topic may be designed to meet the research and practicum interest of the student.

DML - 698. Special Topic (1-3)

Special topics in the area of Digital Media and Learning that reflect the rapid pace of change in the field.



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